Production Arts learners have once again worked on a large variety of shows and projects throughout the year. Starting with their own creative personal projects, where they have showcased their specialist skills with a plethora of installations, costumes and SFX make-up looks.
On top of this they have created prop weapons and costume for performances of “Clue”, “Six(Teen) The Musical”, and have worked with fashion students to create some makeup looks to complement their costume designs. They have built on their sculpting and painting skills and have helped run shows back stage and front of house. They have finished the year off by creating a gore-tastic zombie exhibition space. Be brave and enter the terrifying “Zo-vid Ward” on the ground floor of Evolve during the Artsfest Week!
The work on show here is just a snapshot of some of the work produced over the past two years. While our students are taught digital skills, they also learn traditional art and design skills in order to develop a broad portfolio of art and design for their progression onto higher education.
Some of our recent students have gone on to study at degree level in subject areas such as visual communication or graphic design, but also illustration, animation, fashion illustration, automotive design, architecture, interior architecture, jewellery design, digital media, and many other creative pathways.
Over the past few months all our students who made university applications were accepted (as usual), and generally on their first choice. Some have chosen to begin their studies at degree level, and others have decided to stay on at Dudley College for a Foundation Year. Well done all – it’s been great working with you. Good luck for the future.
Paul Oldnall, graphics tutor
WATCH THIS SPACE – GALLERY OF STUDENT WORK COMING VERY SOON!
This year our Level 2 students have worked in a diverse range of projects, exploring creative disciplines such as photography, ceramics, print making and 3D. Learners have also had the opportunity to take part in live competitions and events, including Dudley Remembers and The Dudley young photographer of the year.
Jo Davis, Level 2 art tutor
Watch this Video of Lillybeth Guy’s Installation Project
Watch this Video of Lillybeth Guy’s Installation Project
How do you build a computer game from the ground up? This course shows you how. The work showcased demonstrates how young designers and artists at Dudley College have challenged the parameters of game design to present original and imaginative solutions for 2D and 3D game outcomes.
Learners are challenged to ‘think outside of the box’ to explore and question conventions within the world of games design. The course provides learners with the opportunity to creatively develop dynamic conceptual outcomes, while working with industry-standard design and production applications.
Students produce a wide range of game related ideas, from creating and developing proposals for intriguing game play and challenging game mechanics, to learning how to visualise, design and build digital characters for game deployment. The learners also get the opportunity to imaginatively craft and sculpt 3D environments and worlds. The use of industry-standard software is at the core of what we offer.
Programmes such as 3D Studio Max, Unreal Engine 4, World Machine, Mudbox, Z Brush, Qiuixel Suite, Crazy Bump, Visual Studio, GameMaker Studio are embedded throughout the projects our learners undertake. As part of the creative aspect of the course, we encourage our learners to become keen practitioners in areas of conceptual illustration, using applications such as Photoshop and Sketchbook to visually portray aspects of their imagination. I hope that you enjoy viewing and watching examples of their work.
Who knows? In a few years, you could be playing one of their games . . .